A fast 2D sprite engine using OpenGL
Project description
Rabbyt is a sprite library for Python with game development in mind. It has two goals:
Be fast, without sacrificing ease of use.
Be easy to use, without sacrificing speed.
I’m following the mantra of “release early, release often.” As such, this is an early alpha release and is a little rough.
The only documentation is the docstrings, but together with the examples they should get you started.
For a quick rundown on the current features see the website.
Project details
Release history Release notifications | RSS feed
Download files
Download the file for your platform. If you're not sure which to choose, learn more about installing packages.
Source Distribution
Rabbyt-0.0.3.tar.gz
(36.6 kB
view hashes)
Built Distributions
Rabbyt-0.0.3.win32-py2.5.exe
(154.7 kB
view hashes)
Rabbyt-0.0.3-py2.5-win32.egg
(98.4 kB
view hashes)
Rabbyt-0.0.3-py2.5-linux-i686.egg
(255.5 kB
view hashes)
Close
Hashes for Rabbyt-0.0.3-py2.5-linux-i686.egg
Algorithm | Hash digest | |
---|---|---|
SHA256 | 62eff53307bd1aed4932072edd05cefad5088f1b945cbb27303820f313c878e9 |
|
MD5 | b3341449547ff62a32c8689befcf29b0 |
|
BLAKE2b-256 | 546df0f3a7e8e78d9ff071d01545920aea82fab4289022a98c4126c31ccd9912 |