Btune plugin for Blosc2. Automatically choose the best codec/filter for your data.
Project description
Blosc2 Btune
Btune is a dynamic plugin for Blosc2 that assists in finding the optimal combination of compression parameters. It works by training a neural network on your most representative datasets.
By default, this software uses a genetic algorithm to test different combinations of compression parameters that meet your requirements for both compression ratio and speed for every chunk in the dataset. It assigns a score to each combination and, after a number of iterations, the software stops and uses the best score (minimal value) found for the rest of the dataset. For more info and a graphical visualization, visit https://btune.blosc.org.
The process of finding optimal compression parameters in Blosc2 can be slow because of the large number of combinations of compression parameters (codec, compression level, filter, split mode, number of threads, etc.). This can require a significant amount of trial and error to find the best combinations. However, you can significantly accelerate this process by training a neural network on your own datasets.
To begin the training process, provide your datasets to the Blosc Development Team. We will then perform the training and provide neural network models tailored to your needs, along with general tuning advice for Blosc2. In exchange, we request financial contributions to the project.
Furthermore, we added another mode for supporting lossy compression for datasets made out of images which datatypes are integers. This works as a combination of neural networks and heuristic results.
If interested, please contact us at contact@blosc.org.
Install the Btune wheel
Btune uses a Python wheel for installation, but it can be used from any application that uses C-Blosc2, whether it is in C, Python, or any other language. Currently, only Linux and Mac installers are supported.
pip install blosc2-btune
Next, we will run an example for Python and then for C. To do so, change your current directory to examples
from this repository.
cd examples
Using Btune from Python
To use Btune with Blosc2 in Python, you can do it either via environment variables or programmatically.
Via environment variables
- Set the
BTUNE_TRADEOFF
environment variable to a floating-point number between 0 (to optimize just for speed) and 1 (to optimize just for compression ratio). - Additionally, you can use
BTUNE_PERF_MODE
to optimize for compression, decompression, or to achieve a balance between the two by setting it toCOMP
,DECOMP
, orBALANCED
, respectively.
BTUNE_TRADEOFF=0.5 BTUNE_PERF_MODE=COMP python create_ndarray.py
WARNING: Empty metadata, no inference performed
NDArray succesfully created!
This creates a NDArray on disk with some data. The warning message Empty metadata, no inference performed
can be ignored, as we are not using trained models yet.
Programmatically
Set cparams={"tuner": blosc2.Tuner.BTUNE}
when creating the array like in the btune_config.py
script. We will visit this example later in this section.
Enabling tracing
You can set BTUNE_TRACE=1
to see what Btune is doing:
BTUNE_TRACE=1 BTUNE_TRADEOFF=0.5 BTUNE_PERF_MODE=COMP python create_ndarray.py
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Btune version: 1.1.2
Performance Mode: COMP, Compression tradeoff: 0.500000, Bandwidth: 20 GB/s
Behaviour: Waits - 0, Softs - 5, Hards - 10, Repeat Mode - STOP
TRACE: Environment variable BTUNE_MODELS_DIR is not defined
WARNING: Empty metadata, no inference performed
| Codec | Filter | Split | C.Level | C.Threads | D.Threads | S.Score | C.Ratio | Btune State | Readapt | Winner
| lz4 | 0 | 1 | 8 | 16 | 16 | 0.144 | 1.97x | CODEC_FILTER | HARD | W
| lz4 | 0 | 0 | 8 | 16 | 16 | 0.933 | 2.07x | CODEC_FILTER | HARD | W
| lz4 | 1 | 1 | 8 | 16 | 16 | 3.23 | 3.97x | CODEC_FILTER | HARD | W
| lz4 | 1 | 0 | 8 | 16 | 16 | 7.66 | 3.91x | CODEC_FILTER | HARD | -
| lz4 | 2 | 1 | 8 | 16 | 16 | 1.55 | 4.52x | CODEC_FILTER | HARD | -
| lz4 | 2 | 0 | 8 | 16 | 16 | 2.84 | 4.46x | CODEC_FILTER | HARD | -
| blosclz | 0 | 1 | 8 | 16 | 16 | 0.386 | 1.98x | CODEC_FILTER | HARD | -
| blosclz | 0 | 0 | 8 | 16 | 16 | 0.492 | 2.09x | CODEC_FILTER | HARD | -
| blosclz | 1 | 1 | 8 | 16 | 16 | 1.33 | 3.97x | CODEC_FILTER | HARD | -
| blosclz | 1 | 0 | 8 | 16 | 16 | 1.72 | 3.82x | CODEC_FILTER | HARD | -
| blosclz | 2 | 1 | 8 | 16 | 16 | 1.83 | 4.47x | CODEC_FILTER | HARD | -
| blosclz | 2 | 0 | 8 | 16 | 16 | 1.65 | 4.35x | CODEC_FILTER | HARD | -
| lz4 | 1 | 1 | 8 | 14 | 16 | 0.151 | 3.97x | THREADS_COMP | HARD | -
| lz4 | 1 | 1 | 8 | 18 | 16 | 0.111 | 3.97x | THREADS_COMP | HARD | -
| lz4 | 1 | 1 | 7 | 16 | 16 | 0.108 | 3.97x | CLEVEL | HARD | -
| lz4 | 1 | 1 | 9 | 16 | 16 | 9.92 | 3.97x | CLEVEL | HARD | W
| lz4 | 1 | 1 | 8 | 16 | 16 | 9.96 | 3.97x | CLEVEL | SOFT | W
| lz4 | 1 | 1 | 7 | 16 | 16 | 9.74 | 3.97x | CLEVEL | SOFT | -
| lz4 | 1 | 1 | 6 | 16 | 16 | 9.78 | 3.97x | CLEVEL | SOFT | -
| lz4 | 1 | 1 | 7 | 16 | 16 | 10.1 | 3.97x | CLEVEL | SOFT | W
NDArray succesfully created!
You can see in the column Winner
if the combination is a winner (W
), it does not improve the previous winner (-
). When Btune finds a special value chunk (i.e. the chunk is made of repeated values that are encoded in a special way), it outputs S
, meaning that Btune cannot determine whether this is a winner or not (it is not compressed in the regular way).
Btune Models
The Blosc Development Team offers Btune Models, a service in which we provide neural network models trained specifically for your data to determine the optimal combination of codecs and filters. To use these models, set BTUNE_MODELS_DIR
to the directory containing the models files after the Blosc Development Team has completed training. Btune will then automatically use the trained model; keep reading for how this works.
To determine the number of chunks for performing inference, use BTUNE_USE_INFERENCE
. If set to -1, it performs inference on all chunks. If set to a number greater than 0, it performs inference on this number of chunks and then tweaks parameters for the rest of the chunks. If set to 0, it does not perform inference at all. The default is -1.
BTUNE_TRADEOFF=0.5 BTUNE_PERF_MODE=COMP BTUNE_TRACE=1 BTUNE_MODELS_DIR=./models/ BTUNE_USE_INFERENCE=3 python create_ndarray.py
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Btune version: 1.1.2
Performance Mode: COMP, Compression tradeoff: 0.500000, Bandwidth: 20 GB/s
Behaviour: Waits - 0, Softs - 5, Hards - 10, Repeat Mode - STOP
INFO: Created TensorFlow Lite XNNPACK delegate for CPU.
TRACE: time load model: 0.000558
TRACE: Inference category=39 codec=1 filter=35 clevel=5 splitmode=1 time entropy=0.000501 inference=0.000015
| Codec | Filter | Split | C.Level | C.Threads | D.Threads | S.Score | C.Ratio | Btune State | Readapt | Winner
| lz4 | 35 | 1 | 5 | 16 | 16 | 0.162 | 3.97x | CODEC_FILTER | HARD | W
TRACE: Inference category=39 codec=1 filter=35 clevel=5 splitmode=1 time entropy=0.000201 inference=0.000002
| lz4 | 35 | 1 | 5 | 16 | 16 | 4.14 | 3.97x | CODEC_FILTER | HARD | W
TRACE: Inference category=39 codec=1 filter=35 clevel=5 splitmode=1 time entropy=0.000175 inference=0.000003
| lz4 | 35 | 1 | 5 | 16 | 16 | 2.85 | 3.97x | CODEC_FILTER | HARD | -
| lz4 | 35 | 1 | 5 | 16 | 16 | 3.79 | 3.97x | CODEC_FILTER | HARD | -
| lz4 | 35 | 1 | 5 | 14 | 16 | 0.0765 | 3.97x | THREADS_COMP | HARD | -
| lz4 | 35 | 1 | 5 | 18 | 16 | 0.0996 | 3.97x | THREADS_COMP | HARD | -
| lz4 | 35 | 1 | 5 | 16 | 16 | 0.1 | 3.97x | CLEVEL | HARD | -
| lz4 | 35 | 1 | 6 | 16 | 16 | 3.87 | 3.97x | CLEVEL | SOFT | -
| lz4 | 35 | 1 | 5 | 16 | 16 | 3.7 | 3.97x | CLEVEL | SOFT | -
| lz4 | 35 | 1 | 4 | 16 | 16 | 3.96 | 3.97x | CLEVEL | SOFT | -
| lz4 | 35 | 1 | 5 | 16 | 16 | 3.94 | 3.97x | CLEVEL | SOFT | -
| lz4 | 35 | 1 | 6 | 16 | 16 | 3.96 | 3.97x | CLEVEL | SOFT | -
| lz4 | 35 | 1 | 5 | 16 | 16 | 3.94 | 3.97x | CLEVEL | SOFT | -
| lz4 | 35 | 1 | 4 | 16 | 16 | 3.97 | 3.97x | CLEVEL | SOFT | -
| lz4 | 35 | 1 | 5 | 16 | 16 | 3.97 | 3.97x | CLEVEL | SOFT | -
| lz4 | 35 | 1 | 6 | 16 | 16 | 3.94 | 3.97x | CLEVEL | SOFT | -
| lz4 | 35 | 1 | 5 | 16 | 16 | 3.96 | 3.97x | CLEVEL | SOFT | -
| lz4 | 35 | 1 | 5 | 16 | 16 | 3.98 | 3.97x | CODEC_FILTER | HARD | -
| lz4 | 35 | 1 | 5 | 14 | 16 | 0.116 | 3.97x | THREADS_COMP | HARD | -
| lz4 | 35 | 1 | 5 | 18 | 16 | 0.0959 | 3.97x | THREADS_COMP | HARD | -
NDArray succesfully created!
Using Btune Models usually leads to significantly better performance scores, as demonstrated by the table above. Moreover, the process of finding the best combination is much faster with trained models. See https://btune.blosc.org for more info.
Configuring Btune programmatically from Python
If you want to use different configurations for different Blosc2 data containers in the same script, you can do it configuring Btune from Python instead of using the environment variables. To do so, you will have to set the desired configuration by passing it as keyword arguments to the set_params_defaults
function:
kwargs = {"tradeoff": 0.3, "perf_mode": blosc2_btune.PerformanceMode.DECOMP}
blosc2_btune.set_params_defaults(**kwargs)
And then, tell Blosc2 you want to use Btune with cparams={"tuner": blosc2.Tuner.BTUNE}
:
ba = blosc2.asarray(a, urlpath=urlpath, mode="w", chunks=(1e6,), cparams={"tuner": blosc2.Tuner.BTUNE})
See an output example when activating the BTUNE_TRACE
environment variable:
BTUNE_TRACE=1 python btune_config.py
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Btune version: 1.1.2
Performance Mode: DECOMP, Compression tradeoff: 0.300000, Bandwidth: 20 GB/s
Behaviour: Waits - 0, Softs - 5, Hards - 10, Repeat Mode - STOP
INFO: Created TensorFlow Lite XNNPACK delegate for CPU.
TRACE: time load model: 0.000503
TRACE: Inference category=36 codec=1 filter=0 clevel=5 splitmode=1 time entropy=0.000292 inference=0.000009
| Codec | Filter | Split | C.Level | C.Threads | D.Threads | S.Score | C.Ratio | Btune State | Readapt | Winner
| lz4 | 0 | 1 | 5 | 16 | 16 | 0.17 | 1.97x | CODEC_FILTER | HARD | W
TRACE: Inference category=36 codec=1 filter=0 clevel=5 splitmode=1 time entropy=0.000137 inference=0.000002
| lz4 | 0 | 1 | 5 | 16 | 16 | 0.285 | 1.96x | CODEC_FILTER | HARD | -
TRACE: Inference category=36 codec=1 filter=0 clevel=5 splitmode=1 time entropy=0.000040 inference=0.000001
| lz4 | 0 | 1 | 5 | 16 | 16 | 0.282 | 1.96x | CODEC_FILTER | HARD | -
TRACE: Inference category=36 codec=1 filter=0 clevel=5 splitmode=1 time entropy=0.000035 inference=0.000001
| lz4 | 0 | 1 | 5 | 16 | 16 | 0.272 | 1.97x | CODEC_FILTER | HARD | W
TRACE: Inference category=36 codec=1 filter=0 clevel=5 splitmode=1 time entropy=0.000164 inference=0.000001
| lz4 | 0 | 1 | 5 | 16 | 16 | 0.291 | 1.96x | CODEC_FILTER | HARD | -
TRACE: Inference category=36 codec=1 filter=0 clevel=5 splitmode=1 time entropy=0.000081 inference=0.000004
| lz4 | 0 | 1 | 5 | 16 | 16 | 0.149 | 1.97x | CODEC_FILTER | HARD | -
TRACE: Inference category=36 codec=1 filter=0 clevel=5 splitmode=1 time entropy=0.000118 inference=0.000002
| lz4 | 0 | 1 | 5 | 16 | 16 | 0.153 | 1.97x | CODEC_FILTER | HARD | -
TRACE: Inference category=36 codec=1 filter=0 clevel=5 splitmode=1 time entropy=0.000099 inference=0.000002
| lz4 | 0 | 1 | 5 | 16 | 16 | 0.155 | 1.97x | CODEC_FILTER | HARD | -
TRACE: Inference category=36 codec=1 filter=0 clevel=5 splitmode=1 time entropy=0.000062 inference=0.000002
| lz4 | 0 | 1 | 5 | 16 | 16 | 0.15 | 1.97x | CODEC_FILTER | HARD | -
TRACE: Inference category=36 codec=1 filter=0 clevel=5 splitmode=1 time entropy=0.000039 inference=0.000003
| lz4 | 0 | 1 | 5 | 16 | 16 | 0.229 | 1.96x | CODEC_FILTER | HARD | -
TRACE: Inference category=36 codec=1 filter=0 clevel=5 splitmode=1 time entropy=0.000032 inference=0.000001
| lz4 | 0 | 1 | 5 | 16 | 16 | 0.277 | 1.97x | CODEC_FILTER | HARD | -
TRACE: Inference category=36 codec=1 filter=0 clevel=5 splitmode=1 time entropy=0.000033 inference=0.000001
| lz4 | 0 | 1 | 5 | 16 | 16 | 0.282 | 1.97x | CODEC_FILTER | HARD | -
TRACE: Inference category=36 codec=1 filter=0 clevel=5 splitmode=1 time entropy=0.000032 inference=0.000001
| lz4 | 0 | 1 | 5 | 16 | 16 | 0.286 | 1.97x | CODEC_FILTER | HARD | -
TRACE: Inference category=36 codec=1 filter=0 clevel=5 splitmode=1 time entropy=0.000034 inference=0.000001
| lz4 | 0 | 1 | 5 | 16 | 16 | 0.295 | 1.97x | CODEC_FILTER | HARD | -
TRACE: Inference category=36 codec=1 filter=0 clevel=5 splitmode=1 time entropy=0.000036 inference=0.000001
| lz4 | 0 | 1 | 5 | 16 | 16 | 0.277 | 1.96x | CODEC_FILTER | HARD | -
TRACE: Inference category=0 codec=0 filter=0 clevel=5 splitmode=2 time entropy=0.000035 inference=0.000001
| blosclz | 0 | 0 | 5 | 16 | 16 | 0.263 | 2.08x | CODEC_FILTER | HARD | -
TRACE: Inference category=0 codec=0 filter=0 clevel=5 splitmode=2 time entropy=0.000035 inference=0.000001
| blosclz | 0 | 0 | 5 | 16 | 16 | 0.26 | 2.08x | CODEC_FILTER | HARD | -
TRACE: Inference category=36 codec=1 filter=0 clevel=5 splitmode=1 time entropy=0.000032 inference=0.000001
| lz4 | 0 | 1 | 5 | 16 | 16 | 0.294 | 1.96x | CODEC_FILTER | HARD | -
TRACE: Inference category=0 codec=0 filter=0 clevel=5 splitmode=2 time entropy=0.000035 inference=0.000001
| blosclz | 0 | 0 | 5 | 16 | 16 | 0.268 | 2.08x | CODEC_FILTER | HARD | -
TRACE: Inference category=0 codec=0 filter=0 clevel=5 splitmode=2 time entropy=0.000035 inference=0.000001
| blosclz | 0 | 0 | 5 | 16 | 16 | 0.266 | 2.08x | CODEC_FILTER | HARD | -
NDArray succesfully created in btune_config.b2nd
Here we set the tradeoff to 0.3 and the performance mode to DECOMP
.
Btune quality mode
Now Btune can work not only taking into account
the compression ratio and speed, but also the quality. This is intended
to work with datasets made out of images which datatypes are integers. Another
requirement is that the blosc2_grok
plugin will have to be installed in the
system.
To use it, you have to set the BTUNE_TRADEOFF
to a tuple of 3 values
(cratio, speed, quality)
. These must sum up to 1. The bigger one value is,
the more important it will be.
In the examples
directory there is a Python example lossy.py
which creates a NDArray
made out of 10 chunks (one chunk per image). You can run it with:
BTUNE_TRACE=1 python lossy.py lossy_example.tif
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Btune version: 1.1.2
Performance Mode: COMP, Compression tradeoff: (0.500000, 0.300000, 0.200000), Bandwidth: 20 GB/s
Behaviour: Waits - 0, Softs - 5, Hards - 10, Repeat Mode - STOP
INFO: Created TensorFlow Lite XNNPACK delegate for CPU.
TRACE: time load model: 0.000487
| Codec | Filter | Split | C.Level | C.Threads | D.Threads | S.Score | C.Ratio | Btune State | Readapt | Winner
| grok | 0 | 0 | 5 | 16 | 16 | 0.000468 | 8.15x | CODEC_FILTER | HARD | W
| grok | 0 | 0 | 5 | 16 | 16 | 0.0236 | 8.15x | CODEC_FILTER | HARD | W
| grok | 0 | 0 | 5 | 16 | 16 | 0.0297 | 8.15x | CODEC_FILTER | HARD | W
| grok | 0 | 0 | 5 | 16 | 16 | 0.0362 | 8.15x | CODEC_FILTER | HARD | W
| grok | 0 | 0 | 5 | 16 | 16 | 0.0328 | 8.15x | CODEC_FILTER | HARD | -
| grok | 0 | 0 | 5 | 16 | 16 | 0.036 | 8.15x | CODEC_FILTER | HARD | -
| grok | 0 | 0 | 5 | 16 | 16 | 0.0399 | 8.15x | CODEC_FILTER | HARD | W
| grok | 0 | 0 | 5 | 16 | 16 | 0.0371 | 8.15x | CODEC_FILTER | HARD | -
| grok | 0 | 0 | 5 | 16 | 16 | 0.0318 | 8.15x | CODEC_FILTER | HARD | -
| grok | 0 | 0 | 5 | 16 | 16 | 0.0252 | 8.15x | CODEC_FILTER | HARD | -
The tradeoff used tells Btune that you care a lot about compression ratio but not as much
about speed or the quality loss. According to that, Btune predicts the blosc2_grok
codec
and manages to achieve a compression ratio of 8x in exchange for losing some quality.
Like in the traditional Btune, you can use the BTUNE_TRADEOFF
environmnet
variable to change the tradeoff:
BTUNE_TRADEOFF="(0.3, 0.1, 0.6)" BTUNE_PERF_MODE=DECOMP BTUNE_TRACE=1 python lossy.py lossy_example.tif
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Btune version: 1.1.2
Performance Mode: DECOMP, Compression tradeoff: (0.300000, 0.100000, 0.600000), Bandwidth: 20 GB/s
Behaviour: Waits - 0, Softs - 5, Hards - 10, Repeat Mode - STOP
INFO: Created TensorFlow Lite XNNPACK delegate for CPU.
TRACE: time load model: 0.000755
| Codec | Filter | Split | C.Level | C.Threads | D.Threads | S.Score | C.Ratio | Btune State | Readapt | Winner
| zstd | 36 | 1 | 3 | 16 | 16 | 0.102 | 2.18x | CODEC_FILTER | HARD | W
| zstd | 36 | 1 | 3 | 16 | 16 | 0.125 | 2.18x | CODEC_FILTER | HARD | W
| zstd | 36 | 1 | 3 | 16 | 16 | 0.0815 | 2.18x | CODEC_FILTER | HARD | -
| zstd | 36 | 1 | 3 | 16 | 16 | 0.0805 | 2.18x | CODEC_FILTER | HARD | -
| zstd | 36 | 1 | 3 | 16 | 16 | 0.0801 | 2.18x | CODEC_FILTER | HARD | -
| zstd | 36 | 1 | 3 | 16 | 16 | 0.0828 | 2.18x | CODEC_FILTER | HARD | -
| zstd | 36 | 1 | 3 | 16 | 16 | 0.0834 | 2.18x | CODEC_FILTER | HARD | -
| zstd | 36 | 1 | 3 | 16 | 16 | 0.0826 | 2.18x | CODEC_FILTER | HARD | -
| zstd | 36 | 1 | 3 | 16 | 16 | 0.129 | 2.18x | CODEC_FILTER | HARD | W
| zstd | 36 | 1 | 3 | 16 | 16 | 0.144 | 2.18x | CODEC_FILTER | HARD | W
In this case, because the quality is more important than before, Btune predicts
the zstd
codec with the integer truncation filter (id 36), which achieves better quality than
the blosc2_grok
codec with x8 compression ratio.
Using Btune from C
You can also use Btune from C. Similar to the Python examples above, you can activate it by setting the BTUNE_TRADEOFF
environment variable. Alternatively, you can set the tuner_id
in the compression parameters, also known as cparams
, to the value of BLOSC_BTUNE
. This will use the default Btune configuration. However, running Btune from C offers the advantage of being able to tune way more parameters, depending on your preferences:
// compression params
blosc2_cparams cparams = BLOSC2_CPARAMS_DEFAULTS;
cparams.nthreads = 16; // Btune may lower this
cparams.typesize = schunk_in->typesize;
// btune
btune_config btune_config = BTUNE_CONFIG_DEFAULTS;
//btune_config.perf_mode = BTUNE_PERF_DECOMP;
btune_config.tradeoff[0] = .5;
btune_config.tradeoff_nelems = 1;
/* For lossy mode it would be
btune_config.tradeoff[0] = .5;
btune_config.tradeoff[1] = .2;
btune_config.tradeoff[2] = .3;
btune_config.tradeoff_nelems = 3;
*/
btune_config.behaviour.nhards_before_stop = 10;
btune_config.behaviour.repeat_mode = BTUNE_REPEAT_ALL;
btune_config.use_inference = 2;
char *models_dir = "./models/";
strcpy(btune_config.models_dir, models_dir);
cparams.tuner_id = BLOSC_BTUNE;
cparams.tuner_params = &btune_config;
// Create super chunk
blosc2_dparams dparams = BLOSC2_DPARAMS_DEFAULTS;
dparams.nthreads = 1;
blosc2_storage storage = {
.cparams=&cparams,
.dparams=&dparams,
.contiguous=true,
.urlpath=(char*)out_fname
};
blosc2_schunk* schunk_out = blosc2_schunk_new(&storage);
See the full example in examples/btune_example.c
. You can compile and run this example as follows:
Linux
gcc -o btune_example btune_example.c -lblosc2 -lm -I $CONDA_PREFIX/include/ -L $CONDA_PREFIX/lib64/
BTUNE_TRACE=1 LD_LIBRARY_PATH=$CONDA_PREFIX/lib64 ./btune_example rand_int.b2nd out.b2nd
MacOS
gcc -o btune_example btune_example.c -lblosc2 -lm -I $CONDA_PREFIX/include/ -I $CONDA_PREFIX/lib/python3.xx/site-packages/include/ -L $CONDA_PREFIX/lib/
BTUNE_TRACE=1 DYLD_LIBRARY_PATH=$CONDA_PREFIX/lib ./btune_example rand_int.b2nd out.b2nd
Optimization tips
If you would like to use the same models for different arrays, you can save the loading time and reuse the first loaded
model with the Python context manager ReuseModels
:
with blosc2_btune.ReuseModels():
for nchunk in range(0, nchunks):
b = blosc2.asarray(a[nchunk * chunk_nitems:(nchunk + 1) * chunk_nitems], chunks=(chunk_nitems,), blocks=(chunk_nitems//10,), cparams=cparams)
tr += time() - tref
This enables reusing the models when they are the same inside the context and manages all the references and memory
needed to be deallocated at the end of it. Depending on your needs, this may accelerate your program around a 5%. You can see
a comparison of reusing the models and reloading them each time in the reuse_models.py
example::
INFO: Created TensorFlow Lite XNNPACK delegate for CPU.
Creating arrays reusing loaded models
Creating arrays reloading models each time
Reusing time: 0.542s (1.476 GB/s)
Reloading time: 0.547s (1.463 GB/s)
Platform support
Right now, we support Btune on Intel/ARM64 Linux and Intel/ARM64 Mac and Intel on Windows, and we are providing binary wheels for these.
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