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Rating widget based on thumbs up and down.

Project description

Introduction
============
This will add those terribly "delish" little thumbs all over facebook
to products of your choosing. By default, only logged in users can rate
a product, and once they are logged in they can vote once (and change
their vote at any time)


Installation
------------
Your mission, should you choose to accept it is to add the package to
your buildout config and rerun buildout. If you want it as a viewlet
below the content title, you must follow the viewlet directions below
before restarting and installing. Otherwise install immediately and then
skip to the section on browser views.

Make sure you have installed or "Activated" the product if things aren't
working as expected.

As a Viewlet
------------

Archetypes
^^^^^^^^^^
Then, in the configure.zcml
in the base of your product you need to tell which content types should
display the thumbs. For example, with the PloneSoftwareCenter product,
the configure.zcml has the lines::

<include package="cioppino.twothumbs" />
<class class=".content.project.PSCProject">
<implements interface="cioppino.twothumbs.interfaces.ILoveThumbsDontYou" />
</class>

That little diddy would add the thumbs viewlet to the PSCProject
product only. You only need to include the package 1 time but you
need to add the class block for every content type you would like
to show the thumbs.

Dexterity
^^^^^^^^^
Cioppino.TwoThumbs is now available as a behavior for dexterity content types. In
the dexterity configuration UI, it will be listed under "Behaviors" for any new
content type you create after the product has been installed. You may also
manually add this behavior to your type by adding the following to
../path/to/profiles/default/types/your_type.xml::

...
<property name="behaviors">
<element value="cioppino.twothumbs.interfaces.ILoveThumbsDontYou" />
...
</property>
...


As a Browser View
-----------------
Additionally, you can generate the widget on any content page in any place
by just adding a few lines to your template::

<div tal:content="structure here/@@rate-if-you-dare"/>

Note that this ONLY works if the browser view is in context of a content
type since it requires access to content object annotations.


Migration
---------
If you used to use plone.contentratings and want to migrate to the thumbs
product, there is an example in the trunk of PloneSoftwareCenter. It's
pretty easy. Please see http://svn.plone.org/svn/collective/Products.PloneSoftwareCenter/tags/1.6.1/Products/PloneSoftwareCenter/Extensions/migrateratings.py for an example.


Bugs/Suggestions/Help
---------------------
Please file bugs at https://github.com/eleddy/cioppino.twothumbs.


Credits
-------
This product was initially developed at the Plone Cioppino Sprint in
Bodega Bay 2011. The source code is filled with plenty of inside jokes
and may only be maintainable after drinking copious numbers of
Manhattans. Without the [drink] support of everyone there, this may not
have been made possible. Big ups.

=========
Changelog
=========

1.5 (2012-06-07)
----------------
- Add support for dexterity behaviors [eleddy]
- Fix confirmation message alignment for default plone sites [eleddy]

1.4 (2012-05-15)
----------------
- German translation added. [jensens]
- Added Brazilian Portuguese translation. [agnogueira]
- Add support for Plone 3 [rochecompaan]
- Enable use of the twotumbs widget outside the content div [rochecompaan]

1.3 (2011-09-22)
----------------
- Turn thumbs background images into a sprite [marcosfromero]
- Improve accessibility: non AJAX/JavaScript support [marcosfromero]
- Improve i18n and added new Spanish translations [marcosfromero]
- Improve feedback for anonymous users and after voting [marcosfromero]

1.2 (2011-05-27)
----------------
- Initial i18n and Spanish translation [hvelarde]


1.1 (2011-02-15)
----------------
- switch to absolute patch for form actions since it breaks when
under the influence of rewriting [eleddy]


1 (2011-02-14)
--------------
- Initial release [eleddy on code, spanktar on graphics]

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