Mutant Standard for PursuedPyBear
Project description
ppb-mutant
This library provides convenient support for the Mutant Standard emoji for games using the PursuedPyBear engine.
This version is for PursuedPyBear v0.8 and Mutant Standard v2020.02.
Setup
- Install the
ppb-mutant
package through your preferred package management system. (pip,requirements.txt
, pipenv, poetry, etc)
Usage
Demo
A demo showing all emoji can be found by running python -m ppb_mutant.index
.
Emoji
You can replace the use of image
with an Emoji
asset:
class SlimeSprite(ppb.Sprite):
image = ppb_mutant.Emoji('slime')
In addition, the formatting syntax with the variables morph
and skin
may be
used for Mutant's customization features:
class PunchRightSprite(ppb.Sprite):
image = ppb_mutant.Emoji('fist_facing_right_{morph}_{skin}', morph='clw', tone='r2')
See the modifier guide for details on these.
Alternatively, most customizable emoji also have aliases defined:
class PunchRightSprite(ppb.Sprite):
image = ppb_mutant.Emoji('fist_facing_right', morph='clw', tone='r2')
MorphToneGroup
If you want to change the morph/tone of a bunch of emoji as a group, use the MorphToneGroup
:
player_emoji = ppb_mutant.MorphToneGroup(morph='paw', tone='g1')
class HandSprite(ppb.Sprite):
image = player_emoji('hand')
class ProfileSprite(ppb.Sprite):
image = player_emoji('adult')
SelectScene
SelectScene
is a base for allowing you to handle mutant morph and tone
(color) customization. It can be used like:
class CustomizeScene(ppb_mutant.SelectScene):
class Sprite(ppb_mutant.SelectScene.Sprite): pass
class BackSprite(Region, ppb.Sprite):
image = Emoji('tick')
def on_button_pressed(self, mouse, signal):
if self.contains(mouse.position) and mouse.button is ppb.buttons.Primary:
signal(ppb.events.StopScene())
def __init__(self, **props):
super().__init__(**props)
self.add(self.BackSprite(position=(-4, 1.5)))
def do_update_morphtone(self):
print(self.morph, self.tone)
For a demo, run python -m ppb_mutant.picker
.
Copyright Notice
This library uses Mutant Standard emoji, which are licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Development
The image assets are not stored in git.
You can download a copy from the mutant standard website by running build.sh
.
Project details
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