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A rio-tiler plugin to create mosaic tiles.

Project description

rio-tiler-mosaic

Packaging status CircleCI codecov

A rio-tiler plugin for creating tiles from multiple observations.

Install

$ pip install rio-tiler-mosaic

Or

$ git clone http://github.com/cogeotiff/rio-tiler-mosaic
$ cd rio-tiler-mosaic
$ pip install -e .

Rio-tiler + Mosaic

The goal of this rio-tiler plugin is to create tiles from multiple observations.

Because user might want to choose which pixel goes on top of the tile, this plugin comes with 5 differents pixel selection algorithms:

  • First: takes the first pixel received
  • Highest: loop though all the assets and return the highest value
  • Lowest: loop though all the assets and return the lowest value
  • Mean: compute the mean value of the whole stack
  • Median: compute the median value of the whole stack

API

mosaic_tiler(assets, tile_x, tile_y, tile_z, tiler, pixel_selection=None, chunk_size=5, kwargs)

Inputs:

  • assets : list, tuple of rio-tiler compatible assets (url or sceneid)
  • tile_x : Mercator tile X index.
  • tile_y : Mercator tile Y index.
  • tile_z : Mercator tile ZOOM level.
  • tiler: Rio-tiler's tiler function (e.g rio_tiler.landsat8.tile)
  • pixel_selection : optional pixel selection algorithm (default: "first").
  • chunk_size: optional, control the number of asset to process per loop.
  • kwargs: Rio-tiler tiler module specific otions.

Returns:

  • tile, mask : tuple of ndarray Return tile and mask data.

Examples

from rio_tiler.io import COGReader
from rio_tiler_mosaic.mosaic import mosaic_tiler
from rio_tiler_mosaic.methods import defaults


def tiler(src_path: str, *args, **kwargs) -> Tuple[numpy.ndarray, numpy.ndarray]:
    with COGReader(src_path) as cog:
        return cog.tile(*args, **kwargs)

assets = ["mytif1.tif", "mytif2.tif", "mytif3.tif"]
tile = (1000, 1000, 9)
x, y, z = tile

# Use Default First value method
mosaic_tiler(assets, x, y, z, tiler)

# Use Highest value: defaults.HighestMethod()
mosaic_tiler(
    assets,
    x,
    y,
    z,
    tiler,
    pixel_selection=defaults.HighestMethod()
)

# Use Lowest value: defaults.LowestMethod()
mosaic_tiler(
    assets,
    x,
    y,
    z,
    tiler,
    pixel_selection=defaults.LowestMethod()
)

The MosaicMethod interface

the rio-tiler-mosaic.methods.base.MosaicMethodBase class defines an abstract interface for all pixel selection methods allowed by rio-tiler-mosaic. its methods and properties are:

  • is_done: property, returns a boolean indicating if the process is done filling the tile
  • data: property, returns the output tile and mask numpy arrays
  • feed(tile: numpy.ma.ndarray): method, update the tile

The MosaicMethodBase class is not intended to be used directly but as an abstract base class, a template for concrete implementations.

Writing your own Pixel Selection method

The rules for writing your own pixel selection algorithm class are as follows:

  • Must inherit from MosaicMethodBase
  • Must provide concrete implementations of all the above methods.

See rio_tiler_mosaic.methods.defaults classes for examples.

Smart Multi-Threading

When dealing with an important number of image, you might not want to process the whole stack, especially if the pixel selection method stops when the tile is filled. To allow better optimization, rio-tiler-mosaic is fetching the tiles in parallel (threads) but to limit the number of files we also embeded the fetching in a loop (creating 2 level of processing):

assets = ["1.tif", "2.tif", "3.tif", "4.tif", "5.tif", "6.tif"]

# 1st level loop - Creates chuncks of assets
for chunks in _chunks(assets, chunk_size):
    # 2nd level loop - Uses threads for process each `chunck`
    with futures.ThreadPoolExecutor(max_workers=max_threads) as executor:
        future_tasks = [executor.submit(_tiler, asset) for asset in chunks]

By default the chunck_size is equal to the number or threads (or the number of assets if no threads=0)

More on threading

The number of threads used can be set in the function call with the threads= options. By default it will be equal to multiprocessing.cpu_count() * 5 or to the MAX_THREADS environment variable. In some case, threading can slow down your application. You can set threads to 0 to run the tiler in a loop without using a ThreadPool.

Example

See /example

Contribution & Development

Issues and pull requests are more than welcome.

dev install

$ git clone https://github.com/cogeotiff/rio-tiler-mosaic.git
$ cd rio-tiler-mosaic
$ pip install -e .[dev]

Python3.6 only

This repo is set to use pre-commit to run flake8, pydocstring and black ("uncompromising Python code formatter") when commiting new code.

$ pre-commit install

Implementation

cogeo-mosaic

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